The blog

Notes from
the workshop.

What we are building, what broke on the way, and how to get more out of the tools. Written by the people who make them — no filler, no reheated press release.

Guides & teardowns Release notes Free to read, no account
  • Game design
  • 7 min read

Designing Save Slots Players Trust

A practical end-to-end checklist for what to save, when to write it, and how the UI reports success or failure.

  • Game design
  • 7 min read

First-10-Minutes Loop Checklist

Build a tight first-session loop by mapping goals, friction, and rewards into a pre-flight checklist you can run before ship.

  • Shipping
  • 6 min read

Scope like a shipper: 3 lanes in 12 weeks

Learn a solo-friendly weekly cadence that turns “a year” into 36 concrete deliverables across content, systems, and polish.

  • 3D
  • 7 min read

Rigging sanity checks before you animate

A pre-flight checklist to verify proportions, joints, and weight behaviour, then confirm idle/walk previews won’t break mid-cycle.

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