40 free credits when you verify your email · 10 free daily credits on the free tier · no card needed

Pricing that works
like your budget does.

One credit balance powers every AI generator in the studio — art, sprite sheets, music, sound, video and 3D. Every generator is open on the free tier, and buying credits is the quickest way to keep going — no subscription, no commitment, whenever you need them. A plan is the cheaper route if you generate regularly: a lower rate per credit than any of the regular credit packs, more jobs running at once, bigger workspaces in the free tools (Skeleton, Animate, Remix and Forge) from 7 December and a credit allowance that arrives every month without a repurchase. No seats, no minimum commitment, and no generator locked to a higher tier.

Start free · 40 credits See every tool Continue with Google
Pay as you go

Buy credits whenever you need them.

No subscription required, and no commitment — buy a pack the moment you need one and spend it whenever. The same credits, every AI generator, the same wallet, and they never expire.

Starter pack
£4.99
400 credits · 1.25p per credit
Enough for ≈ 10 sprite sheets, or 20 draft 3D models, or 11 draft videos
  • Spend it on every AI generator in the studio — art, sprite sheets, music, sound, video and 3D
  • Never expires — buy a pack now and spend it whenever
  • One-off payment — nothing recurring, nothing to cancel
  • No plan needed — buy one whenever you like
Plus pack
£11.99
1,000 credits · 1.2p per credit
Enough for ≈ 25 sprite sheets, or 50 draft 3D models, or 28 draft videos
  • Spend it on every AI generator in the studio — art, sprite sheets, music, sound, video and 3D
  • Never expires — buy a pack now and spend it whenever
  • One-off payment — nothing recurring, nothing to cancel
  • No plan needed — buy one whenever you like
Pro pack
£29.99
2,700 credits · 1.11p per credit
Enough for ≈ 67 sprite sheets, or 135 draft 3D models, or 77 draft videos
  • Spend it on every AI generator in the studio — art, sprite sheets, music, sound, video and 3D
  • Never expires — buy a pack now and spend it whenever
  • One-off payment — nothing recurring, nothing to cancel
  • No plan needed — buy one whenever you like

Not sure how far a pack goes? Then don't guess — measure. Verify your email and your account gets 40 free credits, no card needed, and the free tier adds 10 free daily credits for the everyday tools, so you can run your own project, in your own style, at your own pace and watch what it actually draws before you spend anything. Your balance is on screen the whole time.

Payments are handled by Stripe (cards, PayPal and wallets) on Stripe's own checkout — your card details never reach us. Prices are in GBP including any applicable VAT.

Free tier & paid plans

Start at nothing. Pay when it pays.

A plan is a rate, not a key — every generator already runs on credits, on every tier. What a subscription changes is a lower rate per credit than any of the regular credit packs, more jobs running at once, bigger workspaces in the free tools (Skeleton, Animate, Remix and Forge) from 7 December and a credit allowance that arrives every month without a repurchase. Annual billing is two months free against paying monthly. Cancel from your Billing page whenever you like. Moving up a tier is prorated; moving down keeps this month's credits, with no refund, and the lower price starts at your next renewal.

Free
£0 / forever
40 free credits to start · 10 free daily credits

For finding out whether this fits your project, on your project.

  • 40 free credits once you verify your email — one welcome bonus per person, and yours to keep whether you ever pay or not
  • 10 free daily credits on top, every day — they cover most of the cheaper tools — art & sprites, audio & voice and writing & design
  • Free daily credits don't roll over — a fresh 10 arrives the next day instead. They can also pay part of a sprite sheet or a draft 3D model, with the rest from your credit balance. Heavier work draws on your credit balance: 3D above the draft, video, animation, terrain, full music tracks and stem separation among them
  • One balance across the whole studio — every generator is open, from art and sprite sheets to music, sound, video and 3D
  • Nothing watermarked, nothing degraded — a free download is the same file a plan downloads
  • You own everything you generate, and commercial use is included — exactly as it is on a plan
Start free · 40 credits

No card, no trial clock, and nothing to cancel.

Creator
£8.25 / month
billed annually at £99.00
1,000 credits every month · 0.83p per credit
Each month: enough for ≈ 25 sprite sheets, or 50 draft 3D models, or 28 draft videos

For solo devs shipping a steady trickle of assets.

  • 1,000 credits land on your balance every month on their own — spendable on anything, including the heavy generators the free daily credits don't cover
  • An unused month is not a lost month — the allowance rolls forward rather than resetting
  • 3 jobs running at once instead of 1 — queue a batch and keep working
  • Bigger free-tool workspaces — more projects in Skeleton, Animate, Remix & Forge and more upload storage (from 7 December); bigger Background Remover batches (5 → 50 files)
  • The smallest step off free: enough allowance to keep sprite sheets, video, 3D and animation in normal rotation instead of saving them for special occasions
  • Or £9.99 a month, billed monthly — £20.88 more over twelve months
Get started with Creator

Create your account and we'll keep Creator selected — confirm it in one click.

Free tools: free plan vs any subscription
Workspace Free Any subscription
Skeleton projects 5 60
Animate projects 10 300
Remix projects 10 200
Forge workflows 5 Unlimited
Particle Lab effects 10 60
Animate upload storage 250 MB 2 GB
Remix upload storage 200 MB 1 GB
Cutscene Stitcher gallery saves a day 3 Unlimited
Files per Background Remover batch 5 50

Limits on existing tools start on 7 December 2026. Until then, free accounts keep today’s limits in them. The Background Remover batch size applies already.

Limits only apply to adding something new — everything you have made stays yours to open, edit and export, nothing is hidden or deleted, and older saved versions stay saved for any plan to restore. Commercial use is included on every tier, free or paid.

No small print surprises

What you're actually buying.

The four questions every developer asks before they put a card in — answered here rather than four clicks into the Terms.

Credits never expire

Credits you buy — and the monthly allowance from a plan — stay in your credit balance. Nothing is burned at the end of the month, and cancelling a subscription doesn't wipe the credits you already have. The one exception is the free daily credits on the free tier: those don't roll over, and a fresh set arrives the next day instead. They sit alongside your credit balance and never touch it.

You own what you make

You keep your prompts, uploads and projects, and — subject to applicable law and our AI provider's policies — you own everything the tools generate for you, in whatever form it takes: images and sprite sheets, vector art, 3D models, audio, video and text. Your ownership doesn't depend on your plan, and we never train AI models on your work.

Commercial use is included — a game you sell, client work, marketing — on every plan and on no plan, and it doesn't end if a plan does. Nothing is watermarked, degraded or blocked on any tier. Read § 6.

No card needed to start

Verify your email and get 40 free credits — enough to run the tools for real before you decide anything. No card, no trial timer, no auto-billing when it runs out. And it isn't a countdown: while you're on the free tier, 10 free daily credits arrive each day on top — nothing to claim. No streak to keep up.

Your card never reaches us

Payments run on Stripe's own hosted checkout, so card details go straight to Stripe — we never see them and we never store them. A subscription is cancelled from your Billing page, any time, with no email to send and nobody to talk to. And you're never billed for our failures: a generation that fails or times out puts its credits straight back on your balance automatically.

One piece of small print we won't bury: no refunds for change of mind or unused credits — your legal rights are unaffected. Credits are digital content, so at checkout you ask for them straight away and the statutory 14-day cancellation right ends the moment they're made available on your balance — leaving them unspent doesn't keep it. If something we supply is faulty, the law still protects you. The full version is in the FAQ below and in section 9.

The binding versions are section 6 (“Your content & AI generations”), section 7 (“AI credits”) and section 9 (“Refunds & the 14-day cancellation right”) of the Terms — worth two minutes before you build a game on it. Read the Terms of Service · Read the refund terms

FAQ

Pricing questions.

What is a credit worth?

A credit is one unit of AI work, and it's the same currency in every tool — one wallet, one rate card, and every generator open on the free tier. Everyday work like images, icons, tilesets and writing goes the furthest; sprite sheets, video and 3D are heavier jobs and draw more from the same balance. Your balance is always on screen in the dashboard, and a tool won't let you start a job your balance can't cover — so you can't overspend by accident.

Do I need a subscription?

Not to use the generators — every AI tool is open on the free tier, and a credit spends the same whether it came from your signup bonus, a plan or a top-up pack. The free tier gets more than that one-off bonus: once your email is verified, 10 free daily credits arrive every day and they cover most of the cheaper tools — art & sprites, audio & voice and writing & design. Free daily credits do not roll over; a fresh 10 arrives the next day instead. They can also pay part of a sprite sheet or a draft 3D model, with the rest from your credit balance. Heavier work draws on your credit balance rather than the daily ones — 3D above the draft, video, animation, terrain, full music tracks and stem separation among them. Subscribers get their monthly allowance in place of the free daily credits, which is more, and spendable on anything. A plan is for people who generate regularly, and it adds a lower rate per credit than any of the regular credit packs, more jobs running at once, bigger workspaces in the free tools (Skeleton, Animate, Remix and Forge) from 7 December and a credit allowance that arrives every month without a repurchase.

What happens if a generation fails?

Credits are debited when you submit. If the provider returns a failure or the job times out, the credits go straight back to your balance automatically.

Can I cancel a subscription?

Any time, from your Billing page. You keep the plan until the end of the period you've paid for, and you're not charged again. Credits already in your balance stay yours — except that if you cancel on a renewal day before that renewal has been billed, up to that month's new allowance is taken back from your balance (and returned if you resume).

Do I get a refund if I change my mind?

No refunds for change of mind or unused credits — your legal rights are unaffected, and we would rather say so here than let you find out afterwards. Under the UK Consumer Contracts Regulations 2013 you would normally have 14 days to cancel an online purchase, but for digital content that right ends once supply starts, if you asked for it to start straight away and acknowledged you would lose the right. Our checkout asks you to do exactly that before you pay, and we confirm it by email: the moment credits are made available on your balance, the 14-day right has gone — leaving the credits unspent does not preserve it. We do not refund change of mind, unused credits, part of a subscription period or AI output you do not like. What does still happen: a generation that fails or times out returns its credits to your balance automatically (credits, not cash), and if we charge you twice or charge the wrong amount by mistake, we correct it. None of that affects your statutory rights if something we supply is faulty or not as described. The binding version is section 9 of the Terms.

Can I use what I generate in a commercial game?

Yes. Ship it, sell it, put it in a paid game — that's included, subject to applicable law and the policies of our underlying AI provider. It doesn't depend on a plan and doesn't end if a plan does. The one limit we add is that you can't resell or sublicense access to the tools themselves as a service of your own. The binding version is section 6 of the Terms.

Try it before you price it.

40 free credits once you verify your email, no card, no trial clock. Generate something real, then come back to this page and decide.

Start free · 40 credits Sign in Continue with Google