All guides

Localization

2 min Writing & Design

Translate a block of your game strings into another language in one go — keys and placeholders like {player} or %d are preserved untouched, ready to paste back into your project. Powered by AnnoMotion AI.

Before you start
A block of game strings.
What you end up with
The same block translated, keys and placeholders untouched, as text or .txt.

Step by step

  1. Pick the language

    Twelve target languages are available.

  2. Paste your strings

    Paste the block exactly as it appears in your project — keys, placeholders and all.

Worth knowing

  • Placeholders like {player} and %d are preserved deliberately, so the output pastes straight back into your file.
  • Send context in the keys where you can. "btn_fire" is ambiguous in a way "button_fire_weapon" is not.

Read next