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Split Model

4 min 3D & Animation

Cut one of your 3D models into separate parts you can pose, swap or print — a humanoid template that splits a character into limbs with real joints, or an automatic split for any other mesh. Powered by AnnoMotion AI.

Before you start
One of your own generated 3D models.
What you end up with
The model cut into separate parts, as GLB, OBJ or STL.

Step by step

  1. Pick the model

    Choose from your generated models.

  2. Choose how to cut it

    Character mode uses a humanoid template and splits into limbs with real joints — pick the part count and joint type. General mode splits any other mesh by detail level.

  3. Export

    Pick the format for your engine or slicer.

Worth knowing

  • Ball joints for something you want to pose; dovetails for something you intend to 3D print and assemble.
  • Character mode expects a humanoid. Run a non-humanoid through General mode instead.

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